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Simon Jasen Halpern
4240 Lost Hills Rd (Unit 3202), Calabasas, CA 91301
646.413.0161, simon.halpern@gmail.com

Employment Computer Graphics Artist, Librarian
Pixel Liberation Front
March 2006 - September 2012
Venice, CA

Responsibilities included rigging, modeling and/or animation using SoftImage and Maya, post-effects (tracking, compositing) and diagramming for the following projects: Killzone, M&M Pirate Pearls, Toyota Camry '06. Freedom Writers, Hugo Boss, Talladega Nights, Tender Interface, The Incredible Hulk, KIA Spectra: "Musical Chairs", GMC "Breaking Barriers", Major League All-Star Game, The Forest, AVPR: Aliens vs Predator - Requiem, Under Armour "The New Prototype", Wolverine, A-Team, Zookeeper, SP, Green Lantern, Pirates of the Caribbean: On Stranger Tides, Rise of the Planet of the Apes, Riot Games: League of Legends, T-Mobile "Winter Wonderland", Apple iPod Touch "Share the Fun", Honda Accord: "Through it All" Trident Vitality "Vigorate", KIA Optima "A Dream Car. For Real Life," G.I. Joe 2: Retaliation, Robopocalypse, Man of Steel, The Wolverine.


Computer Graphics Artist
Persistence of Vision
May 2007 - October 2007
Los Angeles, CA

Responsibilities included modeling and/or animation using Maya, and compositing using AfterEffects for the following projects: Star Trek XI (STXI), G-Force, The Day the Earth Stood Still, Hotel for Dogs.


Computer Graphics Artist
Proof
January 2006 - February 2006
Los Angeles, CA

Responsibilities included modeling and/or animation using Maya and post-effects using using AfterEffects for the following projects: National Geographic's Sea Monsters, Dashboard Confessional, Disaster.


Video Editor
KVA Kennedy & Violich Architecture, LTD.
March 2005
Boston, MA

Authored a promotional video displayed by KVA Architecture at the Extreme Textiles exhibit at the Cooper-Hewitt Design Museum (April-October, 2005). Tasks included capturing and editing footage and formatting the presentation in DVD media.


Skills Computer Proficiency in (Adobe) GoLive, InDesign, Premiere, Photoshop, AfterEffects, Encore (Autodesk) Maya, (SoftImage) XSI, (The Pixel Farm) PFTrack.

Thorough Background in architectural studies, digital video/animation, graphic design, digital and analog SLR photography.


Education Massachusetts Institute of Technology Cambridge, MA

B.S.A.D. May, 2004

Major: Architecture / Visual Arts Concentration
Minor: Comparative Media Studies